Tagged with Xbox 360

Online Passes: The Death of Single-Player

Distributors and retailers refer to games as products. Publishers on the other hand, like to believe games are services, supported by a torrent of content to ensure that you’re hooked for as long as possible. They’re both wrong. To me, games are moments. They’re those events that make you wet your pants in fear, cry like a little girl or just simply smile. Be it the obtuse humour of Fable, the wide-eyed whimsy of Kirby’s adventures or the sheer adrenaline rush of Vanquish, there’s a lot that make games worth playing. And now, access to newer experiences and feelings that games can elicit are dependent on:

1. How fat your internet pipe is.
2. How often you’re willing to stretch your electric bill in the name of grabbing those levels that should have shipped with the game in the first place.
3. Your willingness to spend $10 for a scrap of paper over and above your used game purchase.

There’s been a lot of drama around publishers and their online policies to curb used games. Be it locking out campaign levels, multiplayer modes or just modern day horse armour, it’s become a bit of a nuisance we’ve grown to tolerate. Gone is the time when you could just boot up a game and play it, there’s an install, patches, and of course, some varying chunks of megabytes of content that you’d to download before you can even think of playing your game. Add the obligatory driver downloads, config file edits and swearing if you’re a PC gamer. You’re spending less time experiencing the thrills of Arkham City and wasting more time waiting for the damn content that should have been on the disc to be downloaded.

I’m worried about is how this would affect single-player only experiences. Now, not all of us (read: me) are big multiplayer gamers. I like my solo fun be it mining for minerals in Mass Effect 2 (I actually liked that, true story) or flirting with fellow classmates in Persona 3, single-player games, particularly RPGS, are, for the lack of a better term, my jam.

Which is why this entire debacle of locking out single-player content in the name of protecting first hand purchases is preposterous. Even more so when a triple-A title like Arkham City does it simply because it sets precedent. But if we’re to be historically accurate, I do believe precedent was set with Dragon Age: Origins’ Shale DLC which punished gamers who didn’t pre-order or buy day one by missing out on the coolest character and her side-quest in the game. To be honest, I don’t think the game would be quite the same without having a big hulking stone golem with a psychotic dislike for pigeons and a disdain for humanity by my side. But I digress…

My major issue with this wholesale adoption of online passes is that it corrupts the design process. It dilutes the impact that a title would have. Imagine how FFVII would have been if you were asked to pay to access the death of Aeris? Or if Modern Warfare’s All Ghillied Up mission was an optional download? Would these have the same effect as they did when you saw them for the first time? I highly doubt it. You’d end up with thinking a little lesser of the game than you should. And you can’t be blamed either.

After all, it’s not like the developers and business folk have the best idea of what should be listed as an online pass what shouldn’t. There are some moments in a game that everyone should be able to access regardless of their type of purchase be it day one or two years hence, new or used.

Hell, it was quite tragic that the Naked City case in LA Noire was a download-only affair in certain territories. Reason being it was, in my opinion one of the cases that the game should have shipped with. It did a good job of fleshing out the details of 1940s Los Angeles’, it deserved more than being bunged in with the rest of Rockstar’s dismal online pass offerings.

Another caveat of restricting content to a digital code is the actual gameplay duration you get out of a single-player game. Fundamentally it means that you’re never going to get all the hours the game promises you unless you connect to the Internet and download the data as soon as you purchase it.

I wonder if any of the executives at publishers have ever thought how stupid it is to keep content out from a paying customer just because of his or her Internet reliability (Warner Bros and Rocksteady, I’m looking at you). It’s not like everyone has access to a blistering fast broadband connection or is comfortable with downloading a ton of data. Mass Effect 2 comes to mind where the collective wisdom of EA and Bioware thought it was a good idea to let us download close to a gig worth of content (Normandy crash mission, Zaeed Massani’s quests) after purchasing the game instead of dumping it on the disc.

Though the US figures show a different picture, it’s not exactly true for the rest of the world. Especially when some countries have ISPs that think it’s cool to have a fair usage policy restricted to 25GB. Sometimes I feel that the publishers are in bed with Internet providers and electric companies in order to make us spend more than we should on electricity and Internet to get something we’ve already paid $60 for.

To sum it up, online passes would, in my opinion result developers create half-assed single-player campaigns that make a mockery of your hard-earned money. After all, it’s not like you make it a habit buy a used car without wheels, or a used book without half its pages. Some might argue that games are not products, they’re services. I believe that games are neither. Games are moments.

And for this reason alone that this entire online pass hoopla is a complete clusterfuck in the making.We’re not far from the time when what could be classic moments that make video games special get sliced and diced as pre-order or day one add-ons. So go ahead, do your bit and don’t support titles that are making a making a mockery of the very core of gaming because as gamers, we deserve better treatment.

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Quit your bitching and listen to mine. Why it sucks to be a gamer in India.

It’s tough living in a supposed third world country. You never get access to great games like Persona or BlazBlue unless you’ve got a credit card plus spare cash to deal with the all but obvious customs charge that follows or a relative kind enough to get you what you need. Reason being, we’re a nascent market, where anything outside triple-A (or purported triple-A tripe like NFS and WWE) don’t sell. Even the mainstream press doesn’t give games or gamers any respect, devaluing the entire ecosystem of gaming, casual or hardcore, PC or console to cheap Chinese knock-offs.

Heck, Nintendo doesn’t even have a legit presence in the region, so we’re officially three formats short.Throw in the fact that the two biggest formats in terms of install base are the PS2 and PC, even games like Forza and Gears aren’t that easy to come by unless you really hunt for them. Having said that, if it’s not labelled God of War, WWE, Uncharted, Halo, Cricket 20xx, Assassin’s Creed, FIFA, GTA or Hanuman Boy Warrior you’d be at your wits end trying to find it.

Digital distribution services such as Steam aren’t exactly the most accessible of options thanks to a glorious Fair Usage Policy (FUP) that caps your downloads to 25GB (yes, I shit you not, I rather get an aneurysm than explain to a customer rep why their policies suck) and the fact that local, physical boxed PC games cost around $20-25 at launch. Yes, we’re perhaps the cheapest for PC games in the world. But that counts for nothing when a good portion of titles don’t even release here, officially or otherwise.

For example my attempt to find a copy of Fallout: New Vegas for the PC was a disaster. Thanks to D-toid and a few friends on Steam who were raving about it my interest was piqued. I figured it shouldn’t be much of an issue getting it. Never had I been so wrong. The first stumbling block was finding someone who knew about it outside my merry band of virtual friends, there wasn’t anyone at retail or real-life per se who had an idea about the latest in post-apocalyptic simulation. Most trips to stores were like this:

“Do you have Fallout: New Vegas?”
“No but we have FIFA 11.”
“Oh, no thanks.”
“Sir we have this new game, GTA4. Just came in. Brand new!”
Me: facepalm

At least Fallout 3 was easier to source due to it being banned (pro-tip: you want a game to sell, get it banned and have parallel importers bring it in and charge a boatload) no such news of New Vegas being banned ensured that my local grey market importers were equally clueless.

Ironic isn’t it? There I was, searching for a game that focused on the sheer lack of humanity in post-apocalyptic times and I never felt more alone in my quest for it in the 6th most populous city in the world. Forget obscure, it hadn’t even been heard of. No, it doesn’t get better.

Entire genres get ignored so much so that RTS or RPGs outside their initial run are absolutely painful to find. This means if you don’t snap up a copy of Dragon Age: Origins or Mass Effect 2 within the first week or two, you’re more or less boned till it makes it on the shelves as a platinum/greatest hits release.

Don’t even get me started about platform parity, for the longest time, things were so bad with Xbox 360 sales that we only got the arcade SKU a year and a half after the rest of the world did. I guess it probably had to do with MS’ smart idea of straight math, assuming that ten percent of a 1 billion-odd population with a per capita income of $1219 would actually be able to afford a $500 Xbox 360 Pro console. At least we got Xbox Live before a ton of other territories including the Middle East.

However we’re by and large a PlayStation country with PS3 games selling around three to four times as more as they would on the Xbox 360. This basically means if you ever bought an Xbox 360 you’re screwed as games are hard to come by because so few of them are brought in unless you’re the sort looking to pirate because in that case it’s easy to get your hands on a console and games, in some places even easier than getting an unmodified Xbox. The same applies to the Wii in quite a few places as well.

And it gets worse. A few months ago a couple of leading distributors thought it would be a nice idea to start a price cartel, preventing retailers to price games as they saw fit. In fact, no retailer would be allowed to price any EA, Sony first party, MS first party, Capcom or Namco Bandai titles at a discount. All games from these publishers have to sell at suggested maximum retail price for the first two months. The end result? A ton of retailers parallel importing product and some of them doing it catastrophically wrong to the point where NTSC U/C PS2 and Xbox 360 games litter store shelves when we’re a PAL territory.

It’s a bone-headed policy that’s probably going to do more harm than good. Luckily, other distributors aren’t too interested in maintaining a stranglehold on day one pricing. Yet. Problem is EA is the topdog publisher in the region and has a major influence on how other big publishers such as Ubisoft and THQ do business.

Are we going to end up with price fixing that’s borderline, if not completely illegal? It’s too soon to tell, but it’s just one of the many glaring problems that gamers in India face. The hilarity of all of this is, how do you expect to keep piracy down if everyone selling legit games is hellbent on making things more difficult? It’s these inane reasons as to why people continue to flock to piracy regardless of format. Interested in games for your PS3? Sure, hop on over to your friendly neighbourhood store with your PS3 in tow and wait for 30 minutes as the salesman loads the games of your choice on your PS3′s hard drive right infront of you.

All in all,things are oppressive at best. And until the industry decides to be a little more open, a little more perceptive and a little more interested in actually serving a market instead of shoving crap down its throat, it sucks to be a gamer here.

Oh and I did manage to get my copy of Fallout: New Vegas after pulling in a massive favor from a friend overseas. Not something I’m likely to try again. How easy is it for you to get your games in that little slice of paradise you call your country?

Next week, why locally created video game content should die in a fire.

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The (S)hit List: My Favorite Games of 2K10

Yes this is super late, but in my defense, there were so many great games in 2010 that I’m still playing them. Anyhoo, without further delay (or irony)…


1. New Vegas! Now with a better soundtrack, post-apocalyptic goodness, more options than an octopus has tentacles and no dorky Zach Galifianakis or anyone remotely associated with The Hangover. Unless someone makes a mod for it. Bring your own roofies though.

2. Aside from battling giant sentient alien ships and tapping your crew members, Mass Effect 2′s greatest success is making you playthrough 30-odd hours of what is actually, the world’s first intergalactic recruitment simulator.

3. While Rockstar’s stellar Red Dead Redemption has absolutely no relation to Nintendo’s pink ball of joy, Kirby’s Epic Yarn  was the polar opposite of the coolest rendition of the Wild West (complete with being able to tie a woman to a railway track!). With the objective of confusing the crap out of everyone and pissing off the purists, the above picture does the job. As well as confirm nothing but both games are awesome and you’d be a dark empty void if you don’t play either. And both.

4. Shamelessly ripped from my IVG write up on Vanquish:

Overheard at a video game store:
“Oh, what’s this game Vanquish about?”
“Hmmm, I dunno, I’d Google it but my EDGE network sucks.”
“Well, it looks interesting, guns and all. But, but, but…the dude is not Kratos, Master Chief, Marcus Phoenix, Sam Fisher or even those random soldiers from COD.”
“You’re right, without any of those on the cover, it’s definitely not a good game. Let’s get Splinter Cell: Conviction instead!”
That is probably why Vanquish is the Best Game No One Played. It leads to two observations. One: people are too lazy to read the back of the box. Two: a decent portion of you have played the game; enough to recognize that this is without a doubt the most superlative title that everyone missed out on. It’s a tragedy because it’s got great gameplay, fantastic production values, and it allows you to throw back rockets fired at you by giant robots.

 

5. Bonus image! Best dialogue of 2010:

Wait, what?

 

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Games to look forward to in 2011

A little something I had written for the Mumbai Mirror awhile ago…

Oh yay. 2011. It’ll be the best year of gaming. Just like 2004, 2005,  2006, 2007, 2008, 2009 and 2010!

The hype. It’s tiring. Video game makers need to find a different spin. Pimping each year to be the year of forever doesn’t usually work with a rational, sane audience, luckily we’re anything but. At least I’m not. If I was, I wouldn’t be boring you with my list of virtual goodness to look forward to in 2011. Or would I? Let that scheme bubble on your brain while you read on:

1.    Deus Ex: Human Revolution (PC/X360/PS3): Conspiracies? Check. Gameplay that makes both GTA and Dragon Age look pathetic? Check. Based on a legendary series? Hell yes. The franchise is known for its fantastic storyline, killer cyberpunk feel and RPG-like gameplay. From the looks of things, Human Revolution would continue the trend with some sinfully good trailers and even better gameplay footage. The very fact that you could very well go through the game without killing anyone (barring bosses perhaps) makes it even more interesting. If the internet is to be believed, see this on the shelves in March.

2.    Killzone 3 (PS3): Another old favourite this, think of it as a brutal, visceral war flick in first person but on alien planet is the best way of describing the game. And this time you’re holed up way behind enemy lines with no support. Sprinkle some magic pixie dust that Guerrilla Games use to make their titles oh-so-perfect cranked up to a zillion and you have must have title for the PS3. This should be out by end-February.

3.    Catherine (X360/PS3): Man walks into a bar. Man meets hot woman. Stuff happens. Said man gets chased by a giant pair of  hands wielding a bloodied fork. Yes, this is a video game and a quirky one at that. Pity that a release date isn’t tagged on to this horror-adventure title from the publisher that brought us Demons Souls and Persona.

4. Bulletstorm (PC/X360/PS3): It’s nice to see the guys responsible for Gears of War and Unreal branch out into more visceral gun-toting entertainment. There are over the top moves, comically large weapons and skill-shots for killing enemies in style which more or less redefine the term “slapstick violence”.  Oh and there’s a story too. Something about a drunken space pirate marooned on an alien planet or something. Not like it gets in the way of shooting a mercenary in the balls for extra points but it does add context. Look out for this in February.

5. The Witcher 2: Assassin of Kings (PC): The first game was somewhat of a cult classic with the element of choice extremely well-played out as there isn’t an obviously “good” or “bad”  choice. Just shades of grey. Throw in a unique fantasy world based on the books with the same name, a kick-ass combat system and an extremely engaging story with a rumored 16 different endings make this an interesting way to make use of your PC for something that isn’t Solitaire. Check it out in May.

Rishi Alwani parasitically attaches himself to any possible gaming device . His not so secret identity has him donning the mask of the features editor at T3. He loves cookies.

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Kinect. Bringing Out the Douche In Some of Us

How to make a product massive success in a country where your console is failing.

Step 1: Pass on killer accessory to desperate as fuck, extremely slighted show host who for some reason has quite the following on Twitter. Have aforementioned pseudo-celeb tweet about it. Ensuring that his tweet is succinctly retarded and completely unprofessional.

Step 2:  The wannabe must take care to call every replier a pirate.


Step 3: Watch as Twitter gets trolled and trolls back.

If I had a cable TV subscription I’d boycott UTV Bloomberg’s tech show. It’s a good thing I’m too stubborn for my folks who wanted me to get one.

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Slackerninja’s Top 5 Video Games of 2009

2009 sucked. i’ve 42, still borrow money from my mom, live out of my parent’s guest room ,my inflatable doll errr girlfriend is contemplating a sex change operation and my cats have never-ending bouts of diarrhea.

Wait what? Oh you wanted to know what my picks for the best video games of 2009 are? Umm…disregard the first paragraph please? Or at least don’t tell anyone or post it on a large online community populated by hardcore gamers? That’s great. Cool. So where was I…

Ahh yes, 2009 was a good year for games. We saw sequels to Assassin’s Creed, Modern Warfare, Halo, Street Fighter and Resident Evil to name a few but to me it was the new games that stood out from the crowd. And while our fearless leader is right for stating that it has been a bad year for new IP in terms of volume but the quality of the precious few that released are worth their weight in Mr. Zurkons. Having said that, here’s my top five video games of 2009:

5. Demon’s Souls : Tough as hell, unapologetically old school and brutal enough to make New Year’s Eve traffic seem like an hour at a strip club. Demon’s Souls has no concept of an easy mode, in fact it gets tougher every time you die.The stellar level design, art-direction and quirky online modes just ease it ever so slightly. However play responsibly and you’d be rewarded handsomely not only with some sweet loot but with immense satisfaction as well. Play it like a button-masher and you’d believe that if Demon’s Souls was a person it would be Chuck Norris because it’s chief export is pain. Definitely the RPG of choice for the discerning, borderline sadistic PS3 owner. Or just me.

4. Killzone 2: In a year that’s seen Halo and Modern Warfare 2 hit the shelves, Killzone 2 seemed like this odd, unrepentant beast forcing you to embrace its set control scheme, industrial environs, outlandish setting and tough as nails AI. Not to mention one of the better plots around, some sweet weaponry and pretty neat characters. And yes, graphically it looked and still looks awesome. What it lacks in shooter heritage of the aforementioned titles it makes up for in great multiplayer, highly polished gameplay and one of the most “WTF” moments in an FPS this year.

3. Bayonetta: Sure it’s supposed to hit Indian stores by January 8th 2010 but the point is the Japanese version has been available for the longest time. But is it good enough to be on this list you ask? Let’s put it this way, any action game that features a sexy librarian looking witch who pummels the crap out of angels with dual wielding pistols attached to her heels and has hair that transforms into a dragon that devours them whole is a shoe-in to be on any list if not on number one ’nuff said.

2. Batman Arkham Asylum : Perhaps one of the few games of the year that had its pacing bang on target. Brilliant scripting, awe-inspiring boss battles and a level of gameplay so refined that it made the delay not only forgivable but mandatory. Be it merely exploring every nook and cranny of Arkham Asylum or living one of the Scare Crow’s nefarious nightmares this is one superhero game that reeks of pure unadulterated awesome. For once donning the role of a man wearing his underwear over his pants seemed extremely cool and not to mention desirable.

1. Dragon Age: Origins: Earlier in the year Marilyn Manson and BioWare asked us if we were’ready for the new sh*t?’ and for large portion of the year my face gravitated towards my palms whenever the it was mentioned. It’s a good thing the game was nothing like its promotions. Dragon Age: Origins is one of those rare games I’m going to find myself going back to time and time again with a myriad of gameplay choices, customization options and soul sucking replay value. For underneath the nifty Eclipse engine (which does more than have a gratuitous fetish for blood stains mind you) lies a story so poignant, characters so deep and a world so immersive that it left me wondering why the hell don’t we have more games like these?

So there you have it folks, my top 5 games of 2009. Now if you’ll excuse me I have a doll errr…person to operate on. Or something.

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Busy

Work. Twitter. DS. FFVII. MGS1. FIFA09.Assassin’s Creed. CoD4. KOFXII. Terminator 4. Brothers Bloom. Work.Whisky. Birfday.Transformers 2. Work. Beer. Long Island Ice Tea. The Killers. Air. Terry Pratchett. Travelling. Commuting. Drama. Politics. Friends. Work. PS3. Xbox 360. Windows7. Fail. Win. Bills. Singapore. Life.

Now Listening To: The Killers – Losing Touch

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